Avian Darkhawk - Charge
Avian Ripper - Flesh Rip (physical damage DoT)
Avian Warhawk - Charge, Cleave, Carnivorous bite (physical dot)
Cobalt Serpent - Wing buffet, Chain Lightning and Frostbolt
Sethekk Guard - Thunderclap (~ 1.7k damage) and Sunder Armor
Sethekk Initiate - Magic Reflection (reflects spells for a few secs)
Sethekk Oracle - Faerie Fire and Arcane Lightning (chain lighting with a Silence debuff )
Sethekk Prophet - Fear and spawns a ghost similar to the ones in Zul'Gurub
Sethekk Ravenguard - Blood Thirst and Howling Shriek (reduces attacking power and movement speed)
Sethekk Shaman - Summon Voidwalker ( Voidwalker casts Earth Shock )
Sethekk Talon Lord - Talon of Justice (stun, magic effect), Shield of Revenge (dazed, magic effect)
Time-Lost Controller - Shrink (reduces stamina and intellect for a few minutes) and Control Totem (mind controls a random party member for as long as the totem is up, the charm effect can be removed with will of the forsaken (undead racial) which also destroys the totem)
Time-Lost Scryer - Flash Heal and Arcane Missiles
Time-Lost Shadowmage - Curse of the Dark Talon (-50 stamina and +50 damage taken)
Note: Some mobs such as Time-Lost Scryer, Time-Lost Shadowmage, Sethekk Prophet has a buff called “Arcane Destruction” which increases spell damage by 150. The magic is stealable by lvl 70 mage skill Spellsteal.
Summon Elementals – at 75%, 50%, and 25% health increments Darkweaver will summon 4 elementals; shadow, fire, frost, and arcane. They hit for about 600-800 elemental damage and leave behind a “magic” debuff that deals 65 damage every 3 seconds. They have low hp and are fearable.
Darkweaver自体はたいして難しくはない。問題はDarkweaverがsummonする4種のelementalである。
elementalがsummonされたら、DPSはelementalを殺すことを第一優先。
AoEで殺すか、各個撃破するかは、そのときのグループ構成次第。
時には、Fearすることも必要になるかもしれない。
AoEを使わないときは、特にFearが重要になってくるので、有効的に使うこと。
elementalを殺しおわったら、bossにFFS。
何度かelementalをsummonすると思われるが、そのつどelementalを優先的に殺すこと。
Not an incredibly complicated fight, his Arcane Volley can only be avoided easily by a Hunter since it has so much range. We can tank him in the center to easily see when and where he blinks. As soon as he blinks he must be interrupted within 1-2 seconds if he is not his Arcane Explosion can easily kill players with 6000 or less hp and bring our tank to his knees.
Do not be surprised if we wipe, but once we get down interrupting his Arcane Explosion he is a cake walk.