Totems – as a shaman Mennu can cast any of the following totems:
Healing Ward – quickly heals Mennu’s HP.
Tainted Stoneskin Totem – Increases Mennu’s defense against physical damage.
Tainted Earthgrab Totem – Immobilizes the party.
Corrupted Nova Totem – AoE attacks dealing high damage.
Totem破壊を優先しつつ、本体を攻撃。
特に難しいことはない。
Water Spit – AoE Frostbolts hitting for about 1500-2000 damage.
Ensnaring Moss – Debuff, unremovable, attack speed and casting speed decreased by 50%.
Grievous Wound – Bleed, deals 685-815 physical damage every 2 seconds until healed fully.
Since Rokmar’s Water Spit is AoE based and not a cone attack it is not important to turn his back to the party or stand anywhere special, we should stay within range if a priest is present so prayer of healing hits everyone. His Ensnaring Moss is not cast often and seems to be targeted at the tank since it can not be removed let us not worry about it, as for his Grievous Wound, which also tends to target the tank it can be removed by healing the bearer to 100% health. Anyone that can heal should assist in healing the afflicted party member to full as that is the only way to remove it unless we just let the party member fall over dead.
Cleave – basic cleave attack hitting adjacent allies of the target.
AoE Nature Bolts – 2.5k with dot left behind
Acid Geyser – About 300-350 nature damage in a 180 degree cone.
まず戦闘前に、DruidからNatureジレのBuffをもらうことを忘れずに。(Druidに話せばいい) Nobody should approach the water near Quagmirran. Doing so will trigger the event and he will slowly emerge from the water to fight our group. Everyone in the group should be aware of this before the fight begins.
An important detail here is Naturalist Bite the caged npc before we fight Quagmirran, when we release him from his cage a few coilfang nagas will come to kill him, it is important to not allow that to happen. If he lives through the fight our party members can speak with him and he will bestow Mark of Bite, a “magic” buff that increases Nature resistance by 110 and all stats by 5% with duration of 30 minutes.
Have our tank stand at the edge of the water and can see Quagmirran begin to stir and slowly move towards the party, there is no reason to swim out to him. His melee is powerful and he casts his AoE Nature Bolts throughout the fight, if someone can clean the poison off please do. Priests can Prayer of Healing through most of it without a problem he does go down rather fast.